I'm learning how to create 3D models with drones. I have tried importing a 3d model obj from WebODM into blender, however once imported it loses a lot of the detail and it looks a mess. I have two questions:
- How can I improve the process of importing the model into blender? I basically exported the 3d object from WebODM then imported it directly into Blender, the picture below is the result.
- Once imported into blender, are there any specific blender processes or skills I need to learn to improve the models? Is there a process that fixes the mesh post-importing that will bring back the detail you can see in WebODM?
I'm a relative beginner in Blender, I have an ok understanding of low-poly modelling and recently tried learning about baking textures, but apart from that I am very inexperienced in this.