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Anyone have any tips for solving this SVG import of a drawn squiggle, that I'd like to turn into a pipe mesh? Here's the original and the blender import. You'll see the bottom half doesn't go quite to plan! thanks

ORIGINAL enter image description here

BLENDER screen enter image description here

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1 Answer 1

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In general, the problem is in intersections.

Try to fix this using Simplify Curves+.

Enable it is preferences.

enter image description here

When go to edit mode, select all points and in context menu select Remove by distance

When adjust the result using F9

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