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when rig the pants with rigify rig the pants move away from body. I am using automatic weight paint to rig the pant.When i Apply automatic weight paint pant move away from body rigify rig

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  • $\begingroup$ hello, you probably need to correct this in Weight Paint mode $\endgroup$
    – moonboots
    Oct 15, 2021 at 11:37
  • $\begingroup$ Well, You haven't set up Armature modifier for pants... You've set it up only for legs (according to your outliner). $\endgroup$
    – Crantisz
    Oct 15, 2021 at 12:10
  • $\begingroup$ Weight paint is working same. $\endgroup$
    – laux maux
    Oct 15, 2021 at 12:13
  • $\begingroup$ I have applied the armature modifier to pant and weight painted it manually but it is giving me same results. i turned off the vertex group from armature modifier pant turned back to normal position but not animating with the rig. $\endgroup$
    – laux maux
    Oct 15, 2021 at 12:30
  • $\begingroup$ Why did you apply it? After applying it transformation will be added to existing one $\endgroup$
    – Crantisz
    Oct 15, 2021 at 12:54

1 Answer 1

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Found way to fix the problem. First rig pant and then use sculpt tool on pant and adjust its position and it will work fine in pose mode but it will not work fine in edit mode.

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