I'm trying to distort a procedural texture along concentric circles, so far without success. I'm not even sure how to illustrate the type of distortion I want, so search google I found this image that shows perfectly what I'd like to achieve with a Voronoi type texture:
I'd also like this pattern to work in a 3 axis coordinate system so I can use it for volume densities, so it's really distortion along concentric spheres in 3D space. Is this possible with blender nodes?