I have a number of objects in a simulation. I'd like to merge them into a single object on the fly, so I can apply modifiers to the collective.
Currently I'm using an Empty with a Boolean modifier which brings together the simulated objects, but I don't want it to perform the actual Boolean operation, just merge all the individual objects into a single one so Modifiers can be applied.
This will keep the simulation live whilst allowing for some useful post simulation modifier changes.
I hope that explains what I'm after. So basically I want to use a Modifier on an Empty that brings all objects in a Collection together into a single object, like Boolean, but without the Boolean operation taking place. Thanks