I am sending a mesh to my friend to fix. To let him know which places to fix, I have created many Emptys at various location named them, Problem 1, Problem 2, etc. I send him the file along with a text file,

Problem 1: Fix texture here.
Problem 2: Fix topology here.

Is there a way to do this a little more ''integrated''? I want to add "tooltips" or comments at various places in the mesh so that he can see it directly in Blender, instead of him switching between Blender and text editor back and forth.

Please don't suggest to create a text object.


1 Answer 1


if you have not hundreds of them you could do this:

Select the vertex, where the problem is.

CTRL-H -> Hook to new object.

enter image description here

Select "show name".

And change the name of the empty to the problem's text.


enter image description here

  • 1
    $\begingroup$ indeed a creative solution! $\endgroup$
    – Blunder
    Commented Oct 13, 2021 at 12:18
  • $\begingroup$ @Blunder: Thank you! I appreciate that!! $\endgroup$
    – Chris
    Commented Oct 13, 2021 at 12:19
  • 1
    $\begingroup$ It is a good idea Chris I'd never have thought of that :) $\endgroup$
    – Edgel3D
    Commented Oct 15, 2021 at 1:43
  • $\begingroup$ Thank you‼️🤗‼️‼️ $\endgroup$
    – Chris
    Commented Oct 15, 2021 at 1:59
  • 1
    $\begingroup$ Very clever approach to documentation! $\endgroup$
    – Ed Tate
    Commented Oct 15, 2021 at 2:11

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