I've been checking 3.0 alpha builds for a few months already and there appeared one major change in Geometry nodes: all the attribute nodes have gone (except two). I thought it might be just a temporal bug but it hasn't been changed since September (or maybe even earlier). So I wonder is it a new structure? Is there anywhere I can follow and read about the last updates of alpha builds before the official release?
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1$\begingroup$ wiki.blender.org/wiki/Reference/Release_Notes/3.0/Nodes_Physics (Improved Attribute Workflow) $\endgroup$– brockmannOct 11, 2021 at 16:54
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$\begingroup$ ToT I barely get used to an old structure... Anyways, Thanks for the reply! =] $\endgroup$– 3DBearOct 11, 2021 at 16:56
1 Answer
For all those who missed this new update in Geometry nodes (as did I)) As Brockmann mentioned in the comment above (thanks a lot!) the information can be found by the link https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Nodes_Physics
And here you can take a look at the new process: https://www.youtube.com/watch?v=Yci5ouEmnLI