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enter image description here

enter image description here

I'd like to bend this mesh into a curve. Basically almost like a U shape. I've set an empty to be the origin of the modifier but the result is skewed. Its like as if its being twisted. I just want it bent. enter image description here Any suggestions on how to bend this?

More detail on the shape i want : enter image description here Its a switch and i would like it to follow the curvature of the large object.

Here's the file to this specific part

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  • $\begingroup$ hello, maybe show you would like your object to be bent and share your file? $\endgroup$
    – moonboots
    Commented Oct 11, 2021 at 14:05
  • $\begingroup$ Just uploaded it :) $\endgroup$ Commented Oct 11, 2021 at 14:12

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You need to align the empty orientation with the object orientation: Select the empty, shift select the object, go into the N panel and right click into the Rotation values > Copy All to Selected:

enter image description here

Now rotate the empty 90° on its own X axis (RXX 90) and play with the SimpleDeform Angle value until you're good:

enter image description here

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