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Hello, so I want to use the Bevel tool like in my first picture to bevel the edges of my mesh but once I use it it turns out completely deformed like in my second picture. What is the cause of this and what what do I need to look out for or do to change that?
I think the cause is double edges with the info of some other posts I read but there is no specific description on how double edges are even spotted. Is there a tool that does the highlighting? What would be the best way to go about this?