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What i did:

  1. Imported a model(FBX).
  2. Added a test armiture.
  3. Parented the model to the armiture(automatic weights).

Model wont follow any bone

Test Setup

Hierarchie

Blendfile : https://drive.google.com/file/d/1RCTdk2fTXnWo31AWL-ioZxmHKshupx0H/view?usp=sharing

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1 Answer 1

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To be honest, i don't know why it happens, but i know how to fix it.

  1. delete the armature modifier

  2. add a decimate modifier, enter .1 as ratio, apply

enter image description here

  1. in object mode, select your model, then shift select your armature

enter image description here

  1. parent your armature again

enter image description here

  1. go in pose mode -> rotate bone -> works

enter image description here

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  • $\begingroup$ but i wont be able to restore the detail right ? $\endgroup$
    – Mika
    Commented Oct 6, 2021 at 14:13
  • $\begingroup$ that’s right. But I think there is a workaround for that. $\endgroup$
    – Chris
    Commented Oct 6, 2021 at 16:12

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