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I have imported a MakeHuman figure into blender and I have posed an exported it as an STL. But when I import the STL figure into chitubox the head has a hollow; but the rest of the figure is solid. I cannot find a way to get rid of the hollowness in the head to make it printable. Does anyone have any idea what might be going on?

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  • $\begingroup$ is it a real hollow or is it a flipped face? $\endgroup$
    – moonboots
    Oct 5, 2021 at 18:45
  • $\begingroup$ It is hollow behind face an hollow eye sockets $\endgroup$
    – Eddy
    Oct 5, 2021 at 19:30
  • $\begingroup$ blender.stackexchange.com/questions/50252/… $\endgroup$ Oct 5, 2021 at 21:12
  • $\begingroup$ I have used the addon 3D-Print to repair figure but to no avail still a hollow behind face. $\endgroup$
    – Eddy
    Oct 5, 2021 at 21:43

1 Answer 1

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This is still a problem but can be fixed by using UV tools This will check and fix your model, a must have tool for resin printers.

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