I have imported a MakeHuman figure into blender and I have posed an exported it as an STL. But when I import the STL figure into chitubox the head has a hollow; but the rest of the figure is solid. I cannot find a way to get rid of the hollowness in the head to make it printable. Does anyone have any idea what might be going on?
$\begingroup$ is it a real hollow or is it a flipped face? $\endgroup$– moonbootsOct 5, 2021 at 18:45
$\begingroup$ It is hollow behind face an hollow eye sockets $\endgroup$– EddyOct 5, 2021 at 19:30
$\begingroup$ blender.stackexchange.com/questions/50252/… $\endgroup$– Duarte Farrajota Ramos ♦Oct 5, 2021 at 21:12
$\begingroup$ I have used the addon 3D-Print to repair figure but to no avail still a hollow behind face. $\endgroup$– EddyOct 5, 2021 at 21:43
This is still a problem but can be fixed by using UV tools This will check and fix your model, a must have tool for resin printers.