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I wanted to rotate this wood texture and scale it without unwrapping it, is there a way to do this or do I have to unwrap it? (If I made any mistakes with my nodes please feel free to correct them,)

enter image description here

enter image description here

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plugin these 2 nodes before your image:

enter image description here

and then you can play around with rotation, location + scale.

Maybe plug it into object or generated, if that fits better for your case.

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  • $\begingroup$ If I try this it ends up stretching or warping the texture instead of mapping it to the cabin. $\endgroup$
    – Quantian2
    Oct 5, 2021 at 15:26
  • $\begingroup$ of course this depends on some things, so please provide your blend file WITH your texture then i can tell you exactly what to do. $\endgroup$
    – Chris
    Oct 5, 2021 at 15:53
  • $\begingroup$ How do I provide a blend file on stack exchange? $\endgroup$
    – Quantian2
    Oct 5, 2021 at 16:29
  • $\begingroup$ Open blend-exchange.com and follow instructions $\endgroup$
    – Chris
    Oct 5, 2021 at 16:36
  • $\begingroup$ @Quantian2 UV only works if you've already unwrapped your object. Try Generated and if that doesn't work then try Object. $\endgroup$ Oct 5, 2021 at 17:50

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