I wanted to rotate this wood texture and scale it without unwrapping it, is there a way to do this or do I have to unwrap it? (If I made any mistakes with my nodes please feel free to correct them,)
1 Answer
plugin these 2 nodes before your image:
and then you can play around with rotation, location + scale.
Maybe plug it into object or generated, if that fits better for your case.
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$\begingroup$ If I try this it ends up stretching or warping the texture instead of mapping it to the cabin. $\endgroup$ Oct 5, 2021 at 15:26
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$\begingroup$ of course this depends on some things, so please provide your blend file WITH your texture then i can tell you exactly what to do. $\endgroup$– ChrisOct 5, 2021 at 15:53
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$\begingroup$ How do I provide a blend file on stack exchange? $\endgroup$ Oct 5, 2021 at 16:29
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$\begingroup$ Open blend-exchange.com and follow instructions $\endgroup$– ChrisOct 5, 2021 at 16:36
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$\begingroup$ @Quantian2 UV only works if you've already unwrapped your object. Try Generated and if that doesn't work then try Object. $\endgroup$ Oct 5, 2021 at 17:50