Whenever I add an object in Blender, add the Quick Explosion effect, and check the "fade" checkbutton, for some reason the object (in my example, a cube) goes semi-transparent.
Cube without quick explosion:
Cube with quick explosion:
Cube with quick explosion and fade:
Could anyone tell me why this is happening and how to prevent it? This is in Blender 2.83.5 and it only occurs when using Eevee, not Cycles.