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does anyone know why my animated alembic mesh (vertexanimation) shows correctly in the viewport but is not rendered out. I am using Octane with the latest blenderversion.

Rendering in Cycles (GPU) works like expected... seems to be an octane limitation :-(

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I solved the issue: under the Object Properties of the alembic File, the "Object Type" under the Octane Settings needs to be set to Reshapable Proxy

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