I've made a minecraft character. I've added arms and legs as separate objects, with two shapekeys to cause good deformations with the bones movement as shown in this tutorial. Here's a picture of my result.
as you can see, each limb is made up of a separate armature and mesh. I had to do this because otherwise I would have to redo the shape keys for each limb, and that would be time consuming and awful. Now I need to somehow join the armatures and the meshes into one armature and one mesh without removing all my shape key work and weight paints. The problem is I cant figure out how to join them without the shape keys getting all messed up in weird ways. How do i do this?