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I'm working on 3d carpets assets with Blender, i'm using Geometry Nodes for scattering the fur. I wish colorize the instances with the pixel color on my "emiter" shader difuse texture. We can do it simple with Hair systhem, but with GN it look complex for my GN skill 🤔 Anybody can help me ?

My actual GN graph: enter image description here

My curent result: enter image description here

Wat i wish. (using Hair systhem) enter image description here

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