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I have exported a model from DAZ, and I am fighting with the export options. I would like to bring in the bones.

When I import my fbx file, it looks like this in Blender:

enter image description here

When I click the "Pose" icon, the model looks as I expected.

enter image description here

However, when I then export the model from within Blender (with "Pose" activated), the model is still as weird as shown in the first image.

I would like to understand what is happening here. I guess it is about baking the pose, right?

If yes, do I have to bake the pose in DAZ or in Blender?

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