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I don't know quite what happened. I was modeling and I suppose accidentally clicked on something, and now the 3D cursor (The thing in the middle with the red ring around it) stays in the middle.

I've seen ways to snap it to objects, but it'll only snap to that object. If i click on another object it won't automatically go on it. I want the 3D cursor to automatically snap to what object I click. I've tried opening new files but it still won't work. Anybody know how to make it so it automatically snaps to the middle of the selected object?

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    $\begingroup$ This looks like a combination feature request and bug report. The 3-D cursor is supposed to move where you click, not move to what you select. At least, that’s the way it is with the original keymap with right click being select. $\endgroup$
    – TheLabCat
    Commented Sep 24, 2021 at 13:36

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maybe you set a shortcut to your cursor to selected action ?

enter image description here

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You can press Shift+Spacebar, then Spacebar to use the Cursor tool. Now wherever you click, the 3d cursor will snap to. You can also access this tool by pressing T, which will open the toolbar, and then pressing the 3d cursor icon on the left.

If you want to reset the 3d cursor to the origin, you can press Shift+C which is the Frame All keybind. It will reset the 3d cursor and make your view have all of the objects in your scene visible.

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