I know that I can hide light objects by: "Viewport Overlays / Objects / Extras", but it is hiding camera objects too! :(
In my project I have many lights, and now, when I'm done with lighting of the scene, I want to work on camera animation, but the light objects overlays make that very inconvenient.
Is there a way to see in viewport camera objects, curve objects, mesh objects, but not light objects (but keep the lightness)?