I'm trying to render (using EEVEE) a couple of objects with very simple toon shaders but I can't get the shadows right. I want hard shadows but right now they are all weird-shaped.

Here is what I currently have :


My scene has only those two objects on top of a plane with a sun lamp.


The sun lamp is configured like this :

lamp settings

And My render properties are set like this :

Render properties

Here is my nodes for the objects material :

Objects material

And the nodes for the floor material :

Floor material

Does anyone have any idea of what is doing this?



You must log in to answer this question.

Browse other questions tagged .