I'm trying to render (using EEVEE) a couple of objects with very simple toon shaders but I can't get the shadows right. I want hard shadows but right now they are all weird-shaped.

Here is what I currently have :


My scene has only those two objects on top of a plane with a sun lamp.


The sun lamp is configured like this :

lamp settings

And My render properties are set like this :

Render properties

Here is my nodes for the objects material :

Objects material

And the nodes for the floor material :

Floor material

Does anyone have any idea of what is doing this?


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.