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I'm using cycles and I was following a tutorial on making a pumpkin but the pointiness didn't work for me. I restarted blender and tried it again with just a monkey and still nothing happened image of monkey

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    $\begingroup$ You may be using cycles, but the shading tab (pictured above) uses material preview mode by default which uses a renderer more similar to eevee. Press z in the 3D viewport and select "rendered" from the pie menu to see your model rendered in cycles. $\endgroup$ Sep 18, 2021 at 16:08

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The pointiness works in a "specific" range. Just move the two slider closer together like this:

enter image description here

Note: this works only in "rendered" view enter image description here

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    $\begingroup$ for a complete answer you should include the note from the comment (viewport shading = rendered) $\endgroup$
    – Blunder
    Sep 19, 2021 at 9:15
  • $\begingroup$ @Blunder: Thank you! I added that to my answer $\endgroup$
    – Chris
    Sep 19, 2021 at 9:19

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