As far as I know, bones can't do this and you need to go vertex by vertex to do it via shape keys.
Basically I'm trying to animate a wave. Where from left to right a wave of vertices would change Z location depending on time. It's really simple so me writing about it would be over thinking it.
- etc.. wave moves to the end.
I did this by manually moving the vertices from point to point on the Z. I'm not looking to automate this, I just want to know, how do I make this animation into a trigger so I can animate like a bone or a shapekey?