# How can I change the Render Regions background display mode?

I regularly use the handy Render Regions feature of Blender, but I have noticed that no matter what mode you are in before entering Render mode, the background mode for the parts of the scene outside the lines is always solid. I want to know if there is a way to change that to Textured mode.

Here is an example of what I mean. I am in Texture mode, with a render region set up.

However, when I enter rendered mode the plane on the right loses it's texture, and is now completely solid, obviously being displayed in Solid mode.

Is there a way to change this behavior? And if not, what workarounds are there?

• I just don't get this question. You want to display what the tool is designed not to display... why use the tool in the first place? – user1853 Apr 15 '15 at 4:45
• @cegaton I want to change what displays outside of the render regions border. I want the region rendered, and the outside to be textured. – VRM Apr 15 '15 at 11:27

Sadly, this appears to be impossible*.

*Blender is open source, you could always add the feature ;D (I mean isn't that the whole point of open source)

This is what the API says:

use_render_border:
Use a region within the frame size for rendered viewport (when not viewing through the camera)


When using this you only see the "render" image inside the render_border

That means that it is impossible to do what you are asking, as the RNA automatically changes the viewport display mode outside of the render_border.

• Does this make it so whatever mode you entered render mode with will remain visible? – VRM Jan 26 '15 at 22:19
• I don't understand your question... that mean that if you see the render mode using render_border, only you show the full image in that "new" viewport... the render border code say: "Render Border", "Use a region within the frame size for rendered viewport " "(when not viewing through the camera)" – yhoyo Jan 26 '15 at 22:36
• @yhoyo I think you don't understand original question. He was asking how to set rendering type outside of render border. It is solid and he wants it textured. – Jozef Culen Jan 26 '15 at 22:43
• @JozefCulen thanks, I understand, but that is impossible! because RNA change automatically the outside rendered border viewport in solid mode without texture – yhoyo Jan 26 '15 at 22:48
• In some scenes there are a number of objects in close proximity that can't easily be differentiated without textures being visible, making it harder to navigate quickly from one part of the scene to another. – VRM Jan 26 '15 at 23:58