I am trying to import a guitar strap from Daz to Blender. When I try to use the Daz to Blender bridge, then the object does not look good at all. Kind of mangled/distorted and not even on the same axis.
As a workaround, I exported the guitar strap from Daz as a Collada .dae file, which brings me to my situation.
It imports the file, but not as expected. There are dots drawn exactly where I would like the guitar strap to be, but yet the actual guitar strap is found on the floor -- see attached screen shot
The following screen shot is that of the guitar strap within Daz
As you can see, the dots within Blender show perfectly how I would like the guitar strap to fit, but the object is lying flat on the ground of the scene. I am assuming that Blender knows this is the "path" for the file. How can I connect the dots/path to the file?
Thanks in advance
EDIT: removing blend file because it contains an object that was not created by myself