I need to create a workflow where I can composite 13 cameras together in a file, all filming from different angles in a scene, with different resolutions for each.
I already created 13 seperated scene, all linked together, to have 13 different active cameras. I then try to composite them together, by translating them where I need them to be, and then adding them to a master picture, which size is what I want for the final picture :
(The result in the backdrop is part of what I want. The viewer is linked to the second add node.)
My final render is only white, where it should have've been strips of white corresponding to the renders from my different camera.
When I click the render button from individual Render Layers node, I get the correct sized strips, but when I try to render the whole thing, I only get white. I can't make it work that way since it will be animated.
Sorry if I'm not clear, I only started Blender recently. I would be happy to provide additional information. Thanks for the help !