0
$\begingroup$

I have a 3D-human model with initial pose like this:

enter image description here

I want to rig it then change it to T-pose, by following the YouTube tutorial here. After I change it to T-pose as below:

enter image description here

Then I added a cloth wanting to sew them together:

enter image description here

However, the collision seems erroneous, because the cloth is draping around my initial pose, not the T-pose. I can saw my T-pose model in object mode, but still the initial pose in my edit mode.

enter image description here

How to make the cloth to be sewed together correctly? (I'm using Blender 2.80, not the latest one). Thanks!

$\endgroup$

1 Answer 1

3
$\begingroup$

You can create a copy of the model, apply its armature modifier and use it to build the clothes.

$\endgroup$
1
  • $\begingroup$ A simple press on "Apply" solves the problem, appreciate your help! $\endgroup$ Sep 12, 2021 at 13:50

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.