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I'm using Blender 3.0.0 alpha.

I want to copy object to line (point instance) with maintaining object's normal, but I can't find how to it. Someone said using Align Rotation to Vector, but it doesn't work.

enter image description here

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  • $\begingroup$ just rotate your object in edit mode. $\endgroup$
    – John MC
    Sep 10, 2021 at 6:29

2 Answers 2

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If, for example, you want the instance's Z axis to point down the line:

enter image description here

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  • $\begingroup$ Thank you very much! It works very well :) $\endgroup$
    – Youdi
    Sep 13, 2021 at 1:27
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    $\begingroup$ Hello Betts! I started to use new Blender 3.0 alpha, and found 'Align Rotation to Vector' and other nodes are removed! So is it still possible to rotate the instance with new nodes? Many Thanks :) $\endgroup$
    – Youdi
    Oct 15, 2021 at 7:44
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Since normals is a face corner data, you cannot get normals from mesh structure that doesn't have faces. To rotate your objects manually, insert node point rotate between generation of points and point instance:

enter image description here

Or rotate the whole structure afterwards using transform:

enter image description here

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