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I recently downloaded a character model and was hoping to play around with it. I am new to Blender so I've watched some tutorials on how to pose characters with armatures. But the character model I downloaded has a premade skeleton and there are no grey bone things. So I am not sure how to pose this character using the premade skeleton.

Here is the download link for the character. http://tf3dm.com/3d-model/bastet-50797.html

Screenshot of the premade skeleton enter image description here enter image description here enter image description here

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It seems that the rig and the model were created by another 3D software and have been imported to Blender. I doubt that this rig works well in Blender, but to answer you question first.

  • In Object Mode Select the model RMB
  • Select the rig Shift-RMB
  • Ctrl-P With automatic weights

The bones shape can be changed in the properties panel:

enter image description here

For your first steps I would recommend to find another model that meets the blender conventions. Or use the rigify addon to create your own rig.

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