I recently downloaded a character model and was hoping to play around with it. I am new to Blender so I've watched some tutorials on how to pose characters with armatures. But the character model I downloaded has a premade skeleton and there are no grey bone things. So I am not sure how to pose this character using the premade skeleton.

Here is the download link for the character. http://tf3dm.com/3d-model/bastet-50797.html

Screenshot of the premade skeleton enter image description here enter image description here enter image description here


It seems that the rig and the model were created by another 3D software and have been imported to Blender. I doubt that this rig works well in Blender, but to answer you question first.

  • In Object Mode Select the model RMB
  • Select the rig Shift-RMB
  • Ctrl-P With automatic weights

The bones shape can be changed in the properties panel:

enter image description here

For your first steps I would recommend to find another model that meets the blender conventions. Or use the rigify addon to create your own rig.

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