Let's say I use bake sound to f-curves function to bake my music file into an objects z location starting on frame 1. Let's say the file ends on frame 3000. So I will move my cursor on frame 3001 and start a new sound bake of a different music file.
This second files bakes itself onto my objects z location with frame 3001 being the start. But it overwrites my previous bake that was in between frames 1 to 3000 and leaves nothing behind.
How do I prevent this function from overwriting previously baked data?