Hi. I animated a ball going through a window. The window shatters in the direction the ball comes from, but I expect it to shatter the direction the ball is going to.
Physics Properties, both objects have
- Both have
- The ball has
- I'm using cell fractures to fracture the glass before the ball hits.
- Each fractured piece that shatters in the wrong direction has
Dynamics -> Deactivation -> Start Deactivatedturned on.
I've spent the past day watching YouTube videos, etc, and the only solution I came up with is to flip the window over on the axis 180 degrees. It works, but if I did something more complex, huge problems come up then.