To elaborate a little bit more on Crantisz' answer...
Here's a reproduction of a part of your geometry, using solidify without fixed thickness:

Light blue area represents what you want and what fixed thickness will achieve. Notice how the solidify reaches exactly the tips of the blue lines - this is because, well, I adjusted the thickness for that to be the case, but I could achieve this with just one value of thickness for whole geometry. This is because the simple solidify modifier simply extends the vertices in a direction of vertex normals. The blue line coming from the bottom-left vertex doesn't reach the opposing corner of the red square - this is because in order to do so, it would need a length of specified thickness (which is the length of each side of the red square) multiplied by $\sqrt{2}$ (because a diagonal of a square has length $a\sqrt{2}$, where $a$ is the length of a side).
It seems even thickness simply calculates how much to increase thickness locally to deal with that. It does not, however, deal with "wrong" angles of vertex normals. An "incorrect" geometry (non-manifold, ngons) may produce such angles; here's an example from your geometry, marked red:

How can a vertex have a normal?
Keep in mind, the documentation says this about the Solidify Modifier:
Known Limitations
Even Thickness
Solidify thickness is an approximation. While Even Thickness and High
Quality Normals should yield good results, the final wall thickness is
not guaranteed and may vary depending on the mesh topology. Especially
for vertices with more than three adjacent faces.
In order to maintain a precise wall thickness in every case, we would
need to add/remove faces on the offset shell, something this modifier
does not do since this would add a lot of complexity. The best option
to preserve wall thickness is complex mode with constraints thickness
mode, but it is also not guaranteed to work perfect in every case.
And finally a comparison between simple mode with even thickness vs complex mode for something similar to your topology:

