Can I map a 360° panorama as equirectangular image to a sphere, so that it resembles the original panorama inside out?

  • $\begingroup$ Do you want this as an actual mesh, or can it be just the background world texture? Because it is relatively easy to setup a world texture. $\endgroup$
    – J Sargent
    Jan 24, 2015 at 14:46
  • $\begingroup$ I want it on a mesh. $\endgroup$
    – feklee
    Jan 24, 2015 at 14:47
  • $\begingroup$ Go into edit mode, press A to select all, press U > Sphere Projection. You should have a reasonably accurate UV you can edit. In the UV Image Editor, select the desired texture and edit as desired. $\endgroup$
    – J Sargent
    Jan 24, 2015 at 14:51
  • $\begingroup$ related: blender.stackexchange.com/questions/10741/… and this blender.stackexchange.com/questions/13898/… $\endgroup$
    – user1853
    Jan 24, 2015 at 15:25
  • $\begingroup$ Yes, UV mapping seems to be what I need. Just tried that in another 3D software (don't have Blender installed here). $\endgroup$
    – feklee
    Jan 24, 2015 at 16:15


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