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This question already has an answer here:

Can I map a 360° panorama as equirectangular image to a sphere, so that it resembles the original panorama inside out?

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marked as duplicate by Ray Mairlot, VRM, user7952, David, Vader Feb 4 '15 at 18:47

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  • $\begingroup$ Do you want this as an actual mesh, or can it be just the background world texture? Because it is relatively easy to setup a world texture. $\endgroup$ – VRM Jan 24 '15 at 14:46
  • $\begingroup$ I want it on a mesh. $\endgroup$ – feklee Jan 24 '15 at 14:47
  • $\begingroup$ Go into edit mode, press A to select all, press U > Sphere Projection. You should have a reasonably accurate UV you can edit. In the UV Image Editor, select the desired texture and edit as desired. $\endgroup$ – VRM Jan 24 '15 at 14:51
  • $\begingroup$ related: blender.stackexchange.com/questions/10741/… and this blender.stackexchange.com/questions/13898/… $\endgroup$ – cegaton Jan 24 '15 at 15:25
  • $\begingroup$ Yes, UV mapping seems to be what I need. Just tried that in another 3D software (don't have Blender installed here). $\endgroup$ – feklee Jan 24 '15 at 16:15

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