I have been using real items to help me learn modeling.
The following smoking pipe picture has a "bowl"-shape that blends smoothly into a diamond/rotated square for the mouth piece.
I have been searching tutorials for hours and trying to use what I've learned so far but having no luck coming close. I honestly don't know where to even start.
I can get the basic shapes, it's the "curved blend" between them where I'm severely lacking knowledge. I'm not sure what to search for, nothing I've found seems applicable.
Do I start with two meshes and somehow blend between them? Do I extrude vertices from the "bowl" to form the diamond base of the mouthpiece and somehow create some curved blends?