UVs on this simple model are pretty messed up and I can't figure out what has happened, does this look familiar?
What are those red highlighted verts?
Note: I have successfully textured other models with no trouble making appropriate seams + unwrapping, Just seems to be a problem with this particular model. Assume I have borked it somehow while editing.
- What I have tried: Thinking it may be that some surfaces are duplicated and lying on top of each other, I have merged verts by distance.
- Deleted some faces to see if they are connected.
- Added seams, makes little difference.
- Checked that normals are the right way round.
Any ideas welcome.
.blend file here: