I am trying to create an object covered in stringed beads, similar to mardi gras beads but I'm having some problems,
First, I start with a cube with the default bounce spline applied, now add UV sphere with a default array modifier set to like 40, now I want to use the curve modifier to align this array of spheres along the bounce spline like beads. This should work theoretically as I have done it before, yet now after hours of trying I just cannot get them to do anything other than dramatically distort in undesirable shapes. I have tried rotating them in several axes, moving them, scaling them, this does align them sometimes, but they remain terribly distorted. Does anybody wanna give it a shot, or has anybody attempted something similar? I'd appreciate any help I can get in figuring out if there's any method to this madness.
I did not include a blender file, but I thought the setup was very rudimentary, and including a blend file would have felt a bit superfluous. Edit: bounce spline is part of Add Curves: Extra Object add-on that comes with blender.