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3dmoddelfrominternet

i have tried to make a floating u-pipe, but did not work. need help.

enter image description here

enter image description here

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  • $\begingroup$ Hello, it's more a material than an effect I guess, are you wondering how to make this object (material and shape)? $\endgroup$
    – moonboots
    Aug 31, 2021 at 13:19
  • $\begingroup$ hi thanks! yes! how to creat it? $\endgroup$
    – Meiying Lu
    Aug 31, 2021 at 13:22
  • $\begingroup$ i mean this solid modell $\endgroup$
    – Meiying Lu
    Aug 31, 2021 at 13:23
  • $\begingroup$ so what's wrong with your current object? $\endgroup$
    – moonboots
    Sep 3, 2021 at 8:08

2 Answers 2

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Just for the shape you can take a torus with some subdivision surface and then you can add a displace modifier.

Displace modifier settings:

enter image description here

Texture settings:

enter image description here

Result:

enter image description here

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  • $\begingroup$ how could it work with u-pipe? $\endgroup$
    – Meiying Lu
    Aug 31, 2021 at 16:55
  • $\begingroup$ the principle is the same. Just make the model, subdivide it and give it the displace modifier with the texture $\endgroup$
    – John MC
    Sep 1, 2021 at 5:57
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Create a torus, in the Operator box choose the right Minor Radius:

enter image description here

Give it a Subdivision Surface modifier, shade smooth it, sculpt it a bit with the Draw or the Inflate brush (press Ctrl to invert the brush effect):

enter image description here

Give your object a black color, a low Roughness value to make it reflective, plug a Bump node into the Principled BSDF Normal input, and use a Noise to create fake 3D bumps. If you want the bumps to be real, don't use any Bump node, just apply the Subdivision Surface modifier and sculpt the object a bit more:

enter image description here

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  • $\begingroup$ thanks!!it works not realy by me, maybe i should try displacement $\endgroup$
    – Meiying Lu
    Aug 31, 2021 at 13:57
  • $\begingroup$ please share your file so that I understand why it doesn't work: pasteall.org/blend $\endgroup$
    – moonboots
    Aug 31, 2021 at 13:58
  • $\begingroup$ You need to share the link it will give you :) $\endgroup$
    – moonboots
    Aug 31, 2021 at 14:03
  • $\begingroup$ hi thanks, i works with ring, but not with u-pipe........ $\endgroup$
    – Meiying Lu
    Aug 31, 2021 at 16:54
  • $\begingroup$ what didn't work? the material? maybe be more precise $\endgroup$
    – moonboots
    Aug 31, 2021 at 16:55

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