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I'm trying to bake Specular Map.

I have 2 materials. If one of them has Specularity - 0 and another one has - 1, it works correct. Not specular - black color, specular - white color. But any middle number (or grey color, or any map) it bakes as white. I set Bake Type to Glossy.

enter image description here

Please explain me what is the problem. Thank you!

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I'm not sure if Specular is the same as Glossy and I have no idea why this black/white conversion occurs. The documentation is not helpful here: "Glossy - Bakes the glossiness pass of a material."

I would just bake the Emit type and you'll get what you see. Plug the desired node into an Emission node or use the preview function of the Node Wrangler's addon:

baked emission

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