I made my first low poly model and I want to put this character into Unreal and animate it in Blender first, so I rig it with Rigify the Blender plugin.
I add bones and I generate it and it's all working so far, but here is the problem.
After I generated it and I went in pose mode when I click on a line to drag and move the body it starts a box select instead of moving that part of the body. One other thing I have noticed is when I am in object mode and move around the character the bones nor the armature follow it, is that supposed to happen.
Sorry if this is a common problem, I am new and have no clue what is going on, I have searched this up and I can't find any solutions.