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For example the lines on this monkey render show pointed edges instead of a smooth curves. How can the lines come out more smooth? Freestyle MonkeyCurrent Line Art Current Line enter image description here Smooth Line

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    $\begingroup$ By using a more detailed model - using a Subdivision Surface modifier... $\endgroup$ – someonewithpc Jan 21 '15 at 19:03
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    $\begingroup$ Just select the model and hit [Ctrl]+[2]. this should make it a lot smoother. You can also enable smooth shading. $\endgroup$ – Scalia Jan 21 '15 at 19:05
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Apart from smoothing the mesh with Subsurf, you could also try adding a Bezier Curve Modifier to the Geometry of the Line Style:

enter image description here

Before:

enter image description here

and after:

enter image description here

You can also tweak the result by adjusting the chain angles:

enter image description here

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