I would like to model hanging spherical bulbs like these in Eevee:
I thought I could follow this tutorial to make transparent spheres, then put a point light inside and it might come out reasonably:
https://www.youtube.com/watch?v=CtfNtpJa3hU
However when I try to make some spheres I get this:
And then when I sent them to Transmission =1, they turn into these flat grey things:
What am I doing wrong? Is this possible to do in Eevee?
I know I can just set "emissions" to white, but this just washes out the color and shading. As you can see in the pictures of the actual hanging globe lights, they are not simply just white spheres but rather develop shading around the edges which simply making a high emission sphere does not capture at least not in Eevee.
I figure I must put a point light inside of a translucent sphere and it should then glow appropriately but can't make it work.
Any thoughts?
Here is my simple project with the 5 spheres:
Thanks.