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Blender 2.93/Windows10

I have multiple scenes animated and synced to their own audio clips( imported in their respective Sequencers).

However,on importing all these individual scene into a Main Scene (say a Sequencer_Scene), the Sequencer_Scene doesn't import and play the audio of these individual scenes(but shows the 3d_Camera output fine).

Is it possible to import another Scenes Audio in Sequencer_Scene?

Also,is there a way to play the Audio from the Sequencer_Scene in other scenes(for animation syncing)?

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    $\begingroup$ I had that problem before and never found a way around it. It seems like when it comes to audio, Blender only ever considers the current scene and nothing else. $\endgroup$
    – pevinkinel
    Sep 4, 2021 at 16:56
  • $\begingroup$ I have raised an issue :blender.community/c/rightclickselect/NOXK/?sorting=hot $\endgroup$
    – srt111
    Sep 23, 2021 at 2:30

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