The problem: Searching for a way to create engravings/coins/etc in Blender. I need it to actually displace the mesh, not just appear to, so it can be 3d printed.
- Subdividing a plane and applying a displacement works but looks awful and is a very heavy mesh.
- Uploaded the image to a "lithophane" maker and downloaded the result. Looks awful and makes a very heavy mesh.
- Boolean modifier randomly generates unprintable or garbage meshes