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when rendering scenes on the farm, the created logfiles get huge. Is there a way to reduce cycles log output? --verbose didn't work for me... Thx

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  • $\begingroup$ Would it work have a script or something delete old log files after a render is completed successfully? $\endgroup$ – gandalf3 Jan 21 '15 at 11:20
  • $\begingroup$ They get deleted after a time anyway. It's just that they take longer to load and contain thousands of lines of information logging every path trace. I would love just some basic information like rendertime, memory consumption, frame written successfully, error messages (texture not found) and stuff like that. $\endgroup$ – knekke Jan 21 '15 at 11:43
  • $\begingroup$ hm? That's precisely the information I get.. Where are these logs coming from? I assumed you were running a CLI render and piping stdout and stderr into a file.. Is there another way? $\endgroup$ – gandalf3 Jan 21 '15 at 19:44
  • $\begingroup$ well, when I run: "blender -b myscene.blend -a" in the commandline I get this logoutput This is just for one frame and I skipped 100 lines or so, because I think you get the idea. Now imagine higher rendersettings (tracing tile 845 of 1940) and more than one frame. $\endgroup$ – knekke Jan 21 '15 at 22:54
  • $\begingroup$ Oh I see, you are rendering animations? $\endgroup$ – gandalf3 Jan 21 '15 at 23:17

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