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I want to make a floating road follow a path. To do so I have a small rectangular prism that is the width of the road, which I apply an array followed by a curve modifier. At the moment it looks like the image below:

enter image description here

For the composition, I need the road to be relatively flat along the curve, however I can seem to find a way to locally change the rotation of the road to follow a logical bank. Rotating the object just rotates the entire thing. I have tried the empty object offset method from other questions however it doesn't let the road follow the curve at all.

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Select the curve and in the Object Data panel > Shape > Twist Method, choose Z-Up:

enter image description here

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