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I have been trying to make a looping city animation and have managed to set up all my "city block" objects in a grid with some random heights using the geometry nodes and the array modifier.enter image description here enter image description here

Now I am trying to figure out how to Rotate all of those objects randomly in increments of 90 degrees so the repeating objects are a bit less obvious while still maintaining the grid look.

I know in C4D its cloner tool allows you to do this like so: enter image description here

Is there a way to do this in Blender? Ive found some tutorials already but none so far have worked or been what I was looking for.

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  • $\begingroup$ Something like THIS ? $\endgroup$
    – Emir
    Aug 20 at 5:06
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As Emir proposed, you can do it like this:

enter image description here

result:

enter image description here

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  • $\begingroup$ This was exactly what I was looking for, thanks you two so much $\endgroup$ Aug 20 at 21:21
  • $\begingroup$ You are welcome $\endgroup$
    – Chris
    Aug 20 at 21:21

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