I'm modelling a balloon and I'm trying to attaching a string to. The balloon itself is a solid mesh and the string is a cylinder with a cloth modifier on it.
I've tried following instructions from here and here but I'm still experiencing the same problem of it stretching the mesh/cloth instead of moving it all. Here's a gif demonstrating the output
And the blend file
Steps I took to make it:
Add an icospere and create a vertex group containing just one vertex on the base
Create a cylinder with some subdivisions and then add a cloth modifier
Select the vertecies at one end of the cyclinder and add them to a vertex group
Add a cloth modifier and use the newly created vertex group as the pin group
With the string's vertex group still selected add a hook modifier (in edit mode select Ctrl + H > Hook to New Object)
Move the Hook modifier above the Cloth modifier
Select the empty and add an object constraint > copy transforms and select the icospehre as the target and the vertex group.
Add some random movement to the icosphere
Is there a way to stop it from stretching the mesh?