I have a model which was constructed from individual triangles. I'd like to 'weld' the triangles into a mesh. Ultimatley, I'd like to weld them into contiguous parts, but if I could at least weld them into one mesh, I could theoretically separate by loose parts (right?). I really don't want to go through each group of coincident vertices, or edges, one by one. Is there a quick way to do this?
In this image, each of those faces is a separate face within the same mesh. I'd like to weld each set of coincident vertices in-place, so to speak, resulting in a nice minimal mesh, in this case resulting in 4 flared cone objects.