Is it possible to transform the gizmo origin during lattice edits like can be done in regular object move/rotate/scale edits? In them, the tool panel contains a 'Tool->Transform->Affect Only' setting that allows you to move the origin without affecting the elements.

I see that there was once a task that may have addressed it (https://developer.blender.org/D8367), but I can't see how this issue was addressed before it was closed.


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