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If I have multiple edges selected, how can I set them all parallel to the x-axis?

Example: Tapered Screw Wireframe

I want to make all of the inner edges in this "tapered screw" parallel to the x-axis so single inner edges don't have different y- and z-values for it's two vertices.

Tapered Screw Edges Selected

Setup for my situation:

  1. Create one edge in x-y plane, parallel to x-axis (created plane and deleted two vertices)
  2. Add Screw modifier around x-axis
  3. Add Simple Deform modifier, set to Taper
  4. Apply modifiers
  5. Desired outcome: Screw taper has all edges parallel to x-axis (instead of vertices having varying y- and z-values on single edge)
  6. Proposed solution: Hide screw outer edges and select only inner edges. Make all inner edges parallel to x-axis. How can I achieve this?

I'm hoping to avoid the brute force solution of aligning each vertex to its edge pair vertex by setting origin to one vertex and scaling y to 0 for the pair.

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The Taper is scaling the far end of each X-edge more than the near end. One fix is not to give it 2 ends to work with; just a single vertex.

  • Start with a single vertex, away from the object-origin in YZ.
  • Screw and Taper as you did before,
  • And then apply the modifiers, and extrude the spiral of edges in X.

Or you could go entirely procedural, @Gorgious-style, not apply the modifiers, and do the final extrusion with another Screw modifier along X, through 0 degrees, 1 iteration, with a 'Screw' value of your desired X-edge length.

enter image description here

The lower copy has had its X-edges selected by ShiftG Select Similar > 'Direction'

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    $\begingroup$ Very nice solution…👍🏻 $\endgroup$
    – Chris
    Aug 15 '21 at 9:43
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    $\begingroup$ @Chris Thanks! But I've just noticed friendoflore might want the screw pitch to reduce along with the diameter. This may need to be tweaked. $\endgroup$ Aug 15 '21 at 9:50
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    $\begingroup$ This fits beautifully, thanks a bunch! No tweak required for my use case $\endgroup$ Aug 15 '21 at 10:43

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