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So this sounds like a known fail from my side, but i tested it so far that i realised Blender 2.82.1 is doing the right job, while 2.93.1 just give me a bad result. Is there something i just missed? I checked the material and texture. With and without alpha method it gives me the same issue. Also if i move the decal plane far from the main object i want the decal on it, the issue goes away. My problem is, i dont want to have the decal that far from my main object. Also its something that worked fine til now. This is 2.82.1enter image description here and this is 2.93.1enter image description here

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I dont know if this is the only solution, but the further away from the world center you go the more you get this issue. So its basically a clipping issue that goes over the transparency. Crank up the transparency bounces will not fix it. Better work on center of the world.

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